Bullshift is a platformer game written in C# using XNA. It was created in a team of four people.
In this game you basically create your own levels. The screen always stays the same, and your character loops around it. If you don’t drop a block by the time your character leaves the screen, its game over. If you drop multiple blocks in a screen you get extra points. You have to continously loop through dropping a block every time and then avoiding the blocks you had already dropped.
What I Did
On this project I did a lot with the collision detection system as well as quality assurance.