100 Days of Code

Recently I've been hearing a lot about the 100 Days of X challenges. The rules are fairly simple with the website that claims to have started it. Do item X for at least an hour everyday, tweet your progress using the proper hashtag, and encourage at least two others working towards the completion of the same challenge. They have a list of challenges people are working on/that they recommend people do.

I haven't used Twitter in over a year now and don't feel like starting just for this challenge, as such I'll be making my posts on Facebook. This also means I won't be specifically looking for people to encourage, however if I see any of my friends posting about similar challenges I'll be sure to like and wish you luck :)

I'm also not sure I can commit to an entire hour per day. I still want to be able to continue with my game challenges each month, and don't want to commit to too much. I know there will be some days that an hour or more will just end up happening, but during the week I don't have a lot of time between my commute and work. Because of this I'm commiting to at least half an hour a day.

I also have a few goals that I'm going to be working towards with these coding sessions.

  • Learn more about/how to create unit tests
  • Work towards the completion of a rewrite of AngleGators (So it can be available on iOS and Android)
  • Work towards the completion of a second project I'm working on with a couple of other friends.

I'll be starting this challenge on 4/28/18 and will be posting short updates to Facebook. I'm also going to try and write a few larger posts throughout the months here on my blog, and one final post summarizing what I learned/completed and my thoughts on the process.

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